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using System.IO;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Shapes;
using AdamsToolkit.Core;
using Range = AdamsToolkit.Core.VideoEditor.Range;
namespace AdamsToolkit.Views;
/// <summary>Editor estilo Avidemux: marcar A/B, apagar/manter troços, exportar por cópia ou recodificação.</summary>
public partial class EditorView : UserControl
{
private string? _file;
private VideoEditor.Info? _info;
private double _dur;
private double _pendingA = -1; // início marcado à espera do fim
private double _pendingB = -1; // v1.88: fim marcado primeiro, à espera do início
private List<Range> _segments = new(); // troços marcados por ordem (A→B, C→D, …)
private readonly Stack<List<Range>> _undo = new();
private static readonly Color[] Palette =
{
Color.FromRgb(168, 85, 247), Color.FromRgb(52, 211, 153), Color.FromRgb(251, 191, 36), Color.FromRgb(56, 189, 248),
Color.FromRgb(248, 113, 113), Color.FromRgb(244, 114, 182), Color.FromRgb(163, 230, 53), Color.FromRgb(251, 146, 60),
};
private static Color ColorOf(int i) => Palette[i % Palette.Length];
private static string Letters(int i) { var a = (char)('A' + (2 * i) % 26); var b = (char)('A' + (2 * i + 1) % 26); var n = (2 * i) / 26; return n == 0 ? $"{a}→{b}" : $"{a}{n}→{b}{n}"; }
/// <summary>Intervalos que vão para o ficheiro, segundo o modo.</summary>
private List<Range> Effective()
{
var segs = _segments.OrderBy(r => r.Start).ToList();
if (segs.Count == 0) return new List<Range> { new(0, _dur) };
if (ModeKeep.IsChecked == true) return segs;
var full = new List<Range> { new(0, _dur) };
foreach (var r in segs) full = VideoEditor.Cut(full, r.Start, r.End);
return full;
}
private bool _playing, _seeking, _updating;
private double _overlayFrom = -1; private DateTime _overlayUntil;
private DateTime _overlayStart; private bool _overlayRunning; private double _overlayShown = -1;
private readonly System.Windows.Threading.DispatcherTimer _tick = new() { Interval = TimeSpan.FromMilliseconds(16) };
private CancellationTokenSource? _exportCts;
private bool _hasNvenc;
public sealed record RangeRow(int Index, string Label, Brush Brush);
public EditorView()
{
InitializeComponent();
_tick.Tick += (_, _) =>
{
if (_playing && !_seeking) SyncFromPlayer();
if (!_scrubbing && ScrubImage.Visibility == Visibility.Visible && _overlayFrom >= 0)
{
if (_playing)
{
// ponte: enquanto o MediaElement arranca (seek+buffer), a imagem "toca" a partir
// da cache em tempo real; some quando o player apanha a posição da ponte
var bridgeT = _overlayFrom + (DateTime.UtcNow - _overlayStart).TotalSeconds;
var caught = Pos > _overlayFrom + 0.03 && Pos >= bridgeT - 0.05;
if (caught || DateTime.UtcNow > _overlayUntil) { HideOverlay(); _overlayFrom = -1; _overlayRunning = false; }
else ShowBridgeFrame(bridgeT);
}
else if (DateTime.UtcNow > _overlayUntil) { HideOverlay(); _overlayFrom = -1; _overlayRunning = false; }
}
};
Loaded += async (_, _) => { if (!_hasNvenc && FfmpegManager.IsReady) _hasNvenc = (await FfmpegManager.ListEncodersAsync()).Contains("h264_nvenc"); };
}
public bool HasFile => _file != null;
/// <summary>Abre um ficheiro (chamado pela janela principal).</summary>
public async Task OpenAsync(string? file) { if (file != null) await LoadAsync(file); }
/// <summary>Pára a pré-visualização quando se sai do separador.</summary>
public void Suspend() { if (_playing) TogglePlay(); }
public void Shutdown()
{
_exportCts?.Cancel(); _stripCts?.Cancel(); _proxyCts?.Cancel(); _scrubGrabCts?.Cancel(); _scrub?.Dispose(); _tick.Stop(); _scrubTimer.Stop(); try { Player.Close(); } catch { }
foreach (var t in _tempJoins) { try { File.Delete(t); } catch { } }
}
// ------------------------------------------------------------------ load
private async Task LoadAsync(string path)
{
try { await LoadCoreAsync(path); }
catch (Exception ex) { EditorPaths.LogCrash(ex); FileInfo.Text = "erro: " + ex.Message; }
}
private async Task LoadCoreAsync(string path)
{
if (_playing) TogglePlay();
_proxyCts?.Cancel(); _proxyFile = null; _pendingPos = -1; _scrubGrabCts?.Cancel(); ScrubImage.Visibility = Visibility.Collapsed; _scrub?.Dispose(); _scrub = null;
try { Player.Stop(); Player.Close(); } catch { }
if (!_tempJoins.Contains(path)) { _parts.Clear(); _partInfos.Clear(); }
else { /* junção: infos já carregadas pelo AppendAsync */ }
_file = path; _dur = 0; _info = null;
FileTitle.Text = System.IO.Path.GetFileName(path);
FileInfo.Text = "a ler…";
_segments = new List<Range>();
_undo.Clear(); _pendingA = -1; _pendingB = -1;
// v1.85: o player abre JÁ (antes do probe) — e se o proxy 720p já existe abre-o diretamente,
// sem passar pelo original + troca (era: probe bloqueante → original → troca p/ proxy = 2 aberturas).
var cachedProxy = VideoEditor.ProxyPathFor(path);
var openProxy = !_tempJoins.Contains(path) && File.Exists(cachedProxy);
try { Player.IsMuted = true; Player.Source = new Uri(openProxy ? cachedProxy : path); Player.Play(); Player.Pause(); }
catch (Exception ex) { StatusLine.Text = "Pré-visualização indisponível: " + ex.Message; }
if (openProxy) _proxyFile = cachedProxy;
_playing = false; SetPlayUi(false);
EmptyHint.Visibility = Visibility.Collapsed;
ExportBtn.IsEnabled = true;
DeleteBtn.IsEnabled = true;
_tick.Start();
var info = await VideoEditor.ProbeAsync(path); // em cache (.info) a partir da 2ª vez
if (_file != path) return;
_info = info;
if (_info == null) { FileInfo.Text = "não deu para ler o ficheiro"; return; }
_dur = _info.Duration;
FileInfo.Text = $"{_info.Width}×{_info.Height} · {_info.Fps:0.##} fps · {_info.VideoCodec.ToUpper()} / {_info.AudioCodec.ToUpper()} · {Fmt(_dur)}";
if (_partInfos.Count == 0) _partInfos.Add((System.IO.Path.GetFileNameWithoutExtension(path), _dur));
Seek.Maximum = _dur;
RedrawTrack(); UpdateRanges(); UpdateTime(0);
_ = BuildProxyAsync(path); // cria _scrub primeiro (síncrono) → a filmstrip aproveita-a
_ = BuildStripAsync(path);
if (_info.VideoCodec.Contains("hevc", StringComparison.OrdinalIgnoreCase))
StatusLine.Text = "HEVC: se o vídeo não aparecer, instala a extensão 'HEVC Video Extensions' da Microsoft Store (a exportação funciona na mesma).";
}
private async void Open_Click(object s, RoutedEventArgs e)
{
var dlg = new Microsoft.Win32.OpenFileDialog { Filter = "Vídeo|*.mp4;*.mkv;*.mov;*.avi;*.webm;*.ts|Todos|*.*", InitialDirectory = EditorPaths.OutputDir };
if (dlg.ShowDialog() == true) await LoadAsync(dlg.FileName);
}
private readonly List<string> _tempJoins = new();
private readonly List<string> _parts = new(); // ficheiros que compõem o que está aberto
private readonly List<(string name, double dur)> _partInfos = new();
// AllowDrop não é herdado: sem isto, largar em cima do vídeo/painéis não dispara Drop
private void View_Loaded(object s, RoutedEventArgs e)
{
void Walk(DependencyObject d)
{
if (d is UIElement u) u.AllowDrop = true;
for (var i = 0; i < VisualTreeHelper.GetChildrenCount(d); i++) Walk(VisualTreeHelper.GetChild(d, i));
}
Walk(this);
}
private void Window_DragOver(object s, DragEventArgs e)
{
e.Effects = e.Data.GetDataPresent(DataFormats.FileDrop) ? DragDropEffects.Copy : DragDropEffects.None;
e.Handled = true;
}
private bool _userMuted;
// som só durante o Play: em pausa/arrastar o MediaElement solta pedaços de áudio ao procurar (scrub)
private void ApplyMute() => Player.IsMuted = _userMuted || !_playing;
private void Mute_Click(object s, RoutedEventArgs e)
{
_userMuted = !_userMuted; ApplyMute();
MuteIcon.Text = _userMuted ? "🔇" : "🔊"; MuteLbl.Text = _userMuted ? "Sem som" : "Som";
}
/// <summary>Arrastar: sem ficheiro aberto → abre o 1º e junta os restantes; com ficheiro → junta todos no fim.</summary>
private async void Window_Drop(object s, DragEventArgs e)
{
if (e.Data.GetData(DataFormats.FileDrop) is not string[] files || files.Length == 0) return;
var list = files.Where(f => File.Exists(f)).OrderBy(f => f, StringComparer.OrdinalIgnoreCase).ToList();
if (list.Count == 0) return;
if (_file == null) { await LoadAsync(list[0]); list.RemoveAt(0); }
if (list.Count > 0) await AppendAsync(list);
}
private async void Join_Click(object s, RoutedEventArgs e)
{
var dlg = new Microsoft.Win32.OpenFileDialog { Filter = "Vídeo|*.mp4;*.mkv;*.mov;*.ts", Multiselect = true, InitialDirectory = EditorPaths.OutputDir, Title = "Escolhe os clips a juntar ao fim (Ctrl+clique)" };
if (dlg.ShowDialog() != true || dlg.FileNames.Length == 0) return;
var list = dlg.FileNames.ToList();
if (_file == null) { await LoadAsync(list[0]); list.RemoveAt(0); }
if (list.Count > 0) await AppendAsync(list);
}
/// <summary>Junta ficheiros ao fim do atual (sem recodificar) — troços já marcados mantêm-se.</summary>
private async Task AppendAsync(IList<string> more)
{
if (_file == null) return;
// v1.84: junta a partir dos ORIGINAIS (o .ts de cada um fica cacheado) — nunca relê a junção anterior
var prevParts = _parts.Count == 0 ? new List<string> { _file } : new List<string>(_parts);
var inputs = new List<string>(prevParts); inputs.AddRange(more);
var outPath = System.IO.Path.Combine(EditorPaths.LocalDir, $"edit-join-{Guid.NewGuid():N}.mkv");
ExportText.Text = $"a juntar {more.Count} clip(s)…"; ExportBtn.IsEnabled = false; Status("a juntar…");
var probeTask = Task.WhenAll(more.Select(VideoEditor.ProbeAsync));
var err = await VideoEditor.JoinAsync(inputs, outPath, _ => { }, CancellationToken.None);
if (err != null) { ExportText.Text = "Não deu para juntar: " + err; ExportBtn.IsEnabled = true; Status("não deu para juntar: " + err); return; }
var probes = await probeTask;
var newInfos = more.Select((f, i) => (System.IO.Path.GetFileNameWithoutExtension(f), probes[i]?.Duration ?? 0)).ToList();
var keepSegs = _segments; var keepUndo = _undo.ToArray();
if (_tempJoins.Contains(_file)) { try { File.Delete(_file); } catch { } _tempJoins.Remove(_file); }
_tempJoins.Add(outPath);
_parts.Clear(); _parts.AddRange(inputs);
_partInfos.AddRange(newInfos); // antes do Load: a cache/proxy do junto compõe-se a partir das partes
await LoadAsync(outPath);
_segments = keepSegs; foreach (var u in keepUndo.Reverse()) _undo.Push(u);
FileTitle.Text = $"{_parts.Count} clips juntos: " + string.Join(" + ", _parts.Select(System.IO.Path.GetFileNameWithoutExtension));
ExportText.Text = $"{_parts.Count} clips juntos — marca os troços e exporta.";
Status($"juntos {_parts.Count} clips ({Fmt(_dur)})");
UpdateRanges(); RedrawTrack();
}
// ---------------------------------------------------------------- player
private double _pendingPos = -1; private bool _pendingPlay;
private void Player_MediaOpened(object s, RoutedEventArgs e)
{
if (Player.NaturalDuration.HasTimeSpan && _dur <= 0) { _dur = Player.NaturalDuration.TimeSpan.TotalSeconds; Seek.Maximum = _dur; }
if (_pendingPos >= 0)
{
var p = _pendingPos; _pendingPos = -1;
SeekTo(p);
if (_pendingPlay && !_playing) TogglePlay();
_pendingPlay = false;
}
}
private void Player_MediaEnded(object s, RoutedEventArgs e) { Player.Pause(); _playing = false; SetPlayUi(false); }
private void Player_MediaFailed(object s, ExceptionRoutedEventArgs e)
{
StatusLine.Text = "Pré-visualização indisponível (codec) — os cortes e a exportação funcionam na mesma. " + e.ErrorException.Message;
}
private void Player_Click(object s, MouseButtonEventArgs e) => UserTogglePlay();
// só ações do utilizador mostram o ícone (o arrasto pausa/retoma por dentro sem piscar)
private void UserTogglePlay() { if (_file == null) return; FlashPlayIcon(!_playing); TogglePlay(); }
// ▶/⏸ no centro do vídeo: 0.6→1.0 de escala e fade in/out, ~650 ms (ease-out)
private void FlashPlayIcon(bool playing)
{
PlayFlashIcon.Text = playing ? "▶" : "⏸";
PlayFlashIcon.Margin = playing ? new Thickness(5, 0, 0, 2) : new Thickness(0, 0, 0, 2);
var ease = new System.Windows.Media.Animation.CubicEase { EasingMode = System.Windows.Media.Animation.EasingMode.EaseOut };
var op = new System.Windows.Media.Animation.DoubleAnimationUsingKeyFrames();
op.KeyFrames.Add(new System.Windows.Media.Animation.LinearDoubleKeyFrame(0.95, TimeSpan.FromMilliseconds(0)));
op.KeyFrames.Add(new System.Windows.Media.Animation.LinearDoubleKeyFrame(0.95, TimeSpan.FromMilliseconds(180)));
op.KeyFrames.Add(new System.Windows.Media.Animation.EasingDoubleKeyFrame(0, TimeSpan.FromMilliseconds(650), ease));
var sc = new System.Windows.Media.Animation.DoubleAnimation(0.6, 1.25, TimeSpan.FromMilliseconds(650)) { EasingFunction = ease };
PlayFlash.BeginAnimation(UIElement.OpacityProperty, op);
PlayFlashScale.BeginAnimation(ScaleTransform.ScaleXProperty, sc);
PlayFlashScale.BeginAnimation(ScaleTransform.ScaleYProperty, sc);
}
private void TogglePlay()
{
if (_file == null) return;
if (_playing) { Player.Pause(); _playing = false; SetPlayUi(false); }
else
{
var from = Pos;
Player.Play(); _playing = true; SetPlayUi(true);
// Play a partir de pausa: ponte pela cache até o player andar (evita a "paragem")
if (!_scrubbing && _scrub != null && _scrub.Get(from) != null)
{
_overlayFrom = from; _overlayStart = DateTime.UtcNow; _overlayUntil = DateTime.UtcNow.AddMilliseconds(1500);
ShowBridgeFrame(from);
}
}
}
// troca imagem→vídeo com fade curto (a diferença 480p→1080p num corte seco lia-se como "paragem")
private void HideOverlay()
{
// v1.79.2: sem fade (pedido) — corte direto
ScrubImage.BeginAnimation(UIElement.OpacityProperty, null);
ScrubImage.Opacity = 1; ScrubImage.Visibility = Visibility.Collapsed;
}
private void ShowOverlay()
{
ScrubImage.BeginAnimation(UIElement.OpacityProperty, null);
ScrubImage.Opacity = 1; ScrubImage.Visibility = Visibility.Visible;
}
private async void ShowBridgeFrame(double t)
{
if (_overlayRunning || _scrub == null) return;
if (Math.Abs(t - _overlayShown) < 1.0 / ScrubCache.Fps) return;
_overlayRunning = true;
try
{
var cache = _scrub;
var frame = await Task.Run<(byte[] px, int cw, int chh)?>(() =>
{
var jpg = cache.Get(t); if (jpg == null) return null;
var bi = new System.Windows.Media.Imaging.BitmapImage();
bi.BeginInit(); bi.CacheOption = System.Windows.Media.Imaging.BitmapCacheOption.OnLoad;
bi.StreamSource = new MemoryStream(jpg); bi.EndInit(); bi.Freeze();
var conv = new System.Windows.Media.Imaging.FormatConvertedBitmap(bi, PixelFormats.Bgra32, null, 0); conv.Freeze();
var px = new byte[conv.PixelWidth * conv.PixelHeight * 4]; conv.CopyPixels(px, conv.PixelWidth * 4, 0);
return (px, conv.PixelWidth, conv.PixelHeight);
});
if (frame is { } f && _overlayFrom >= 0)
{
if (_scrubBmp == null || _scrubW != f.cw || _scrubH != f.chh)
{
_scrubBmp = new System.Windows.Media.Imaging.WriteableBitmap(f.cw, f.chh, 96, 96, PixelFormats.Bgra32, null);
_scrubW = f.cw; _scrubH = f.chh;
}
_scrubBmp.WritePixels(new Int32Rect(0, 0, f.cw, f.chh), f.px, f.cw * 4, 0);
if (!ReferenceEquals(ScrubImage.Source, _scrubBmp)) ScrubImage.Source = _scrubBmp;
ShowOverlay();
_overlayShown = t;
}
}
catch { }
finally { _overlayRunning = false; }
}
private void SetPlayUi(bool playing) { PlayIcon.Text = playing ? "⏸" : "▶"; PlayLbl.Text = playing ? "Pausa" : "Play"; ApplyMute(); }
private void Play_Click(object s, RoutedEventArgs e) => UserTogglePlay();
private void Start_Click(object s, RoutedEventArgs e) => SeekTo(0);
private void FrameBack_Click(object s, RoutedEventArgs e) => Step(-5);
private void FrameFwd_Click(object s, RoutedEventArgs e) => Step(5);
private void Step(int frames)
{
if (_playing) TogglePlay();
var fps = _info?.Fps is > 1 and < 500 ? _info.Fps : 60;
SeekTo(Math.Clamp(Pos + frames / fps, 0, _dur));
}
private double Pos => Player.Position.TotalSeconds;
private void SeekTo(double t)
{
t = Math.Clamp(t, 0, Math.Max(0, _dur));
try { Player.Position = TimeSpan.FromSeconds(t); } catch { }
_updating = true; Seek.Value = t; _updating = false;
UpdateTime(t); RedrawTrack();
}
private void SyncFromPlayer()
{
var t = Pos;
_updating = true; Seek.Value = t; _updating = false;
UpdateTime(t); RedrawTrack();
}
private void Seek_ValueChanged(object s, RoutedPropertyChangedEventArgs<double> e)
{
if (_updating) return;
if (_seeking) _scrubTarget = Seek.Value;
else { try { Player.Position = TimeSpan.FromSeconds(Seek.Value); } catch { } }
UpdateTime(Seek.Value); RedrawTrack();
}
private void Seek_Down(object s, MouseButtonEventArgs e)
{
_seeking = true; _scrubbing = true; _scrubWasPlaying = _playing; if (_playing) TogglePlay();
StartPreSeek();
_ = ScrubLoopAsync();
}
private void Seek_Up(object s, MouseButtonEventArgs e) => EndScrub();
// Arrastar na timeline: captura o rato (continua a deslizar fora da barra) e
// coalesce os seeks — o MediaElement engasga se levar um seek por pixel.
private bool _scrubbing;
private double _scrubTarget = -1;
private readonly System.Windows.Threading.DispatcherTimer _scrubTimer = new() { Interval = TimeSpan.FromMilliseconds(16) };
private bool _scrubWasPlaying;
private void Track_Down(object s, MouseButtonEventArgs e)
{
if (_dur <= 0) return;
_scrubSurface = s as FrameworkElement ?? Track;
_scrubWasPlaying = _playing;
if (_playing) TogglePlay();
_scrubbing = true; _seeking = true;
_scrubSurface.CaptureMouse();
ScrubTo(e.GetPosition(_scrubSurface).X, _scrubSurface.ActualWidth);
StartPreSeek();
_ = ScrubLoopAsync();
e.Handled = true;
}
private void Track_Mouse(object s, MouseEventArgs e)
{
if (!_scrubbing || e.LeftButton != MouseButtonState.Pressed) return;
ScrubTo(e.GetPosition(_scrubSurface).X, _scrubSurface.ActualWidth);
}
private void Track_Up(object s, MouseButtonEventArgs e) { if (_scrubbing) _scrubSurface.ReleaseMouseCapture(); }
private void Track_Lost(object s, MouseEventArgs e) => EndScrub();
private void EndScrub()
{
if (!_scrubbing) return;
_scrubbing = false; _seeking = false;
_scrubTimer.Stop();
var t = _scrubTarget >= 0 ? _scrubTarget : Seek.Value; _scrubTarget = -1;
SeekTo(t);
if (_scrubWasPlaying) TogglePlay();
// a imagem do ffmpeg fica a tapar até o vídeo mostrar mesmo o ponto novo:
// a tocar → some assim que a posição avança; em pausa → 350 ms (tempo do seek)
_overlayFrom = t; _overlayStart = DateTime.UtcNow; _overlayUntil = DateTime.UtcNow.AddMilliseconds(_scrubWasPlaying ? 1500 : 350);
}
// ---- frame server: um ffmpeg de cada vez, sempre o alvo mais recente ----
private System.Windows.Media.Imaging.WriteableBitmap? _scrubBmp;
private int _scrubW, _scrubH;
private CancellationTokenSource? _scrubGrabCts;
private async Task ScrubLoopAsync()
{
var src = _proxyFile ?? _file;
if (src == null || _info == null || !FfmpegManager.IsReady) return;
// v1.88: qualidade estilo Avidemux — frame exato à resolução do clip (limite 1440p p/ não pesar)
var aspect = _info.Width > 0 && _info.Height > 0 ? (double)_info.Width / _info.Height : 16.0 / 9;
var h = Math.Max(2, Math.Min(_info.Height > 0 ? _info.Height : 720, 1440) / 2 * 2);
var w = Math.Max(2, (int)Math.Round(h * aspect / 2) * 2);
if (_scrubBmp == null || _scrubW != w || _scrubH != h)
{
_scrubBmp = new System.Windows.Media.Imaging.WriteableBitmap(w, h, 96, 96, PixelFormats.Bgra32, null);
_scrubW = w; _scrubH = h; ScrubImage.Source = _scrubBmp;
}
_scrubGrabCts?.Cancel();
var cts = _scrubGrabCts = new CancellationTokenSource();
double shown = -1;
while (_scrubbing && !cts.IsCancellationRequested)
{
var t = _scrubTarget >= 0 ? _scrubTarget : Seek.Value;
if (Math.Abs(t - shown) < 0.0005) { await Task.Delay(4, CancellationToken.None); continue; }
var cache = _scrub;
if (cache != null)
{
// caminho rápido: JPEG por offset → pixels BGRA (thread de fundo) → WritePixels no
// MESMO WriteableBitmap (sem textura nova por frame: era isso que engasgava a 60 Hz)
var frame = await Task.Run<(byte[] px, int cw, int chh)?>(() =>
{
var jpg = cache.Get(t); if (jpg == null) return null;
var bi = new System.Windows.Media.Imaging.BitmapImage();
bi.BeginInit(); bi.CacheOption = System.Windows.Media.Imaging.BitmapCacheOption.OnLoad;
bi.StreamSource = new MemoryStream(jpg); bi.EndInit(); bi.Freeze();
var conv = new System.Windows.Media.Imaging.FormatConvertedBitmap(bi, PixelFormats.Bgra32, null, 0); conv.Freeze();
var cw = conv.PixelWidth; var chh = conv.PixelHeight;
var px = new byte[cw * chh * 4];
conv.CopyPixels(px, cw * 4, 0);
return (px, cw, chh);
});
if (cts.IsCancellationRequested) break;
if (frame == null) { var px2 = await VideoEditor.GrabFrameAsync(src, t, w, h, cts.Token); if (px2 != null && !cts.IsCancellationRequested) { if (_scrubBmp == null || _scrubW != w || _scrubH != h) { _scrubBmp = new System.Windows.Media.Imaging.WriteableBitmap(w, h, 96, 96, PixelFormats.Bgra32, null); _scrubW = w; _scrubH = h; ScrubImage.Source = _scrubBmp; } _scrubBmp.WritePixels(new Int32Rect(0, 0, w, h), px2, w * 4, 0); if (!ReferenceEquals(ScrubImage.Source, _scrubBmp)) ScrubImage.Source = _scrubBmp; ShowOverlay(); } shown = t; continue; }
if (frame is { } f)
{
if (_scrubBmp == null || _scrubW != f.cw || _scrubH != f.chh)
{
_scrubBmp = new System.Windows.Media.Imaging.WriteableBitmap(f.cw, f.chh, 96, 96, PixelFormats.Bgra32, null);
_scrubW = f.cw; _scrubH = f.chh; ScrubImage.Source = _scrubBmp;
}
_scrubBmp.WritePixels(new Int32Rect(0, 0, f.cw, f.chh), f.px, f.cw * 4, 0);
if (!ReferenceEquals(ScrubImage.Source, _scrubBmp)) ScrubImage.Source = _scrubBmp;
ShowOverlay();
}
shown = t; continue;
}
var px = await VideoEditor.GrabFrameAsync(src, t, w, h, cts.Token);
if (cts.IsCancellationRequested) break;
if (px != null)
{
_scrubBmp.WritePixels(new Int32Rect(0, 0, w, h), px, w * 4, 0);
if (!ReferenceEquals(ScrubImage.Source, _scrubBmp)) ScrubImage.Source = _scrubBmp;
ShowOverlay();
shown = t;
}
else shown = t; // falhou (fora do fim?) — não insistir no mesmo t
}
}
private FrameworkElement _scrubSurface = null!;
private void ScrubTo(double x, double width)
{
var t = Math.Clamp(x / Math.Max(1, width), 0, 1) * _dur;
// v1.88.1: estilo Avidemux — onde só há keyframes, o cursor SALTA keyframe a keyframe:
// o frame mostrado é o da posição real, e ao largar não aparece "outro frame" ms depois
if (_scrub is { } sc) t = sc.SnapForScrub(t);
_scrubTarget = t;
// UI segue o rato de imediato; o vídeo apanha no próximo tick
_updating = true; Seek.Value = t; _updating = false;
UpdateTime(t); RedrawTrack();
}
// Enquanto arrastas, o player (escondido por baixo da imagem) vai sendo posto perto do
// alvo a cada ~120 ms — ao largar o seek final é curto e o Play arranca sem pausa.
private DateTime _lastPreSeek;
private double _preSeekPos = -1;
private void StartPreSeek()
{
_lastPreSeek = DateTime.MinValue; _preSeekPos = -1;
if (!_scrubTimer.IsEnabled) { _scrubTimer.Tick -= ScrubTick; _scrubTimer.Tick += ScrubTick; _scrubTimer.Start(); }
}
private void ScrubTick(object? s, EventArgs e)
{
if (!_scrubbing) { _scrubTimer.Stop(); return; }
var t = _scrubTarget >= 0 ? _scrubTarget : Seek.Value;
if ((DateTime.UtcNow - _lastPreSeek).TotalMilliseconds < 120 || Math.Abs(t - _preSeekPos) < 0.02) return;
_lastPreSeek = DateTime.UtcNow; _preSeekPos = t;
try { Player.Position = TimeSpan.FromSeconds(t); } catch { }
}
private void Track_SizeChanged(object s, SizeChangedEventArgs e) => RedrawTrack();
private void UpdateTime(double t) => TimeText.Text = $"{Fmt(t)} / {Fmt(_dur)}";
private static string Fmt(double t) => t < 0 ? "--:--.---" : $"{(int)t / 60:00}:{t % 60:00.000}";
// --------------------------------------------------------------- marking
// v1.88: marcação em qualquer ordem — podes marcar o Fim primeiro e o Início depois.
// A única regra: o Início tem de ficar ANTES do Fim (tentativa ao contrário é rejeitada, sem troca silenciosa).
private void SetA_Click(object s, RoutedEventArgs e)
{
var t = Pos;
if (_pendingB >= 0)
{
if (t >= _pendingB) { Status($"o Início tem de ficar ANTES do Fim já marcado ({Fmt(_pendingB)}) — recua e volta a marcar"); return; }
CommitSegment(t, _pendingB);
return;
}
_pendingA = t;
var n = _segments.Count;
StartLbl.Text = $"Início ({Letters(n).Split('→')[0]})"; EndLbl.Text = $"Fim ({Letters(n).Split('→')[1]})";
StartIcon.Foreground = EndIcon.Foreground = new SolidColorBrush(ColorOf(n));
Status($"início do troço {Letters(n).Split('→')[0]} = {Fmt(_pendingA)} — agora marca o Fim (à frente)");
RedrawTrack();
}
private void SetB_Click(object s, RoutedEventArgs e)
{
var t = Pos;
if (_pendingA >= 0)
{
if (t <= _pendingA) { Status($"o Fim tem de ficar DEPOIS do Início já marcado ({Fmt(_pendingA)}) — avança e volta a marcar"); return; }
CommitSegment(_pendingA, t);
return;
}
_pendingB = t;
var n = _segments.Count;
StartLbl.Text = $"Início ({Letters(n).Split('→')[0]})"; EndLbl.Text = $"Fim ({Letters(n).Split('→')[1]})";
StartIcon.Foreground = EndIcon.Foreground = new SolidColorBrush(ColorOf(n));
Status($"fim do troço {Letters(n).Split('→')[1]} = {Fmt(_pendingB)} — agora marca o Início (atrás)");
RedrawTrack();
}
private void CommitSegment(double a, double b)
{
if (b - a < 0.05) { Status("troço demasiado curto"); return; }
_undo.Push(_segments);
_segments = _segments.Append(new Range(a, b)).ToList();
_pendingA = -1; _pendingB = -1;
var n = _segments.Count;
Status($"troço {Letters(n - 1)} marcado ({Fmt(a)} → {Fmt(b)}) — próximo: {Letters(n)}");
StartLbl.Text = $"Início ({Letters(n).Split('→')[0]})"; EndLbl.Text = $"Fim ({Letters(n).Split('→')[1]})";
StartIcon.Foreground = EndIcon.Foreground = new SolidColorBrush(ColorOf(n));
UpdateRanges(); RedrawTrack();
}
private void RemoveLast_Click(object s, RoutedEventArgs e)
{
if (_pendingA >= 0 || _pendingB >= 0) { var wasA = _pendingA >= 0; _pendingA = -1; _pendingB = -1; Status(wasA ? "início cancelado" : "fim cancelado"); RedrawTrack(); return; }
if (_segments.Count == 0) return;
_undo.Push(_segments);
_segments = _segments.Take(_segments.Count - 1).ToList();
UpdateRanges(); RedrawTrack();
}
private void SegMode_Changed(object s, RoutedEventArgs e) { if (RangesTitle != null) UpdateRanges(); }
private void Undo_Click(object s, RoutedEventArgs e)
{
if (_undo.Count == 0) return;
_segments = _undo.Pop(); _pendingA = -1; _pendingB = -1; UpdateRanges(); RedrawTrack(); Status("anulado");
}
private void RangeRemove_Click(object s, RoutedEventArgs e)
{
var i = (int)((Button)s).Tag;
if (i < 0 || i >= _segments.Count) return;
_undo.Push(_segments);
_segments = _segments.Where((_, k) => k != i).ToList();
UpdateRanges(); RedrawTrack();
}
private void UpdateRanges()
{
RangesList.ItemsSource = _segments.Select((r, i) => new RangeRow(i, $"{Letters(i),-6} {Fmt(r.Start)} → {Fmt(r.End)} ({r.Length:0.0}s)", new SolidColorBrush(ColorOf(i)))).ToList();
var eff = Effective();
var keep = ModeKeep.IsChecked == true;
RangesTitle.Text = _segments.Count == 0 ? "Troços marcados" : keep ? $"Troços a manter ({_segments.Count})" : $"Troços a apagar ({_segments.Count})";
RangesTotal.Text = _segments.Count == 0 ? $"sem troços — exporta o clip inteiro ({Fmt(_dur)})" : $"ficheiro final: {Fmt(eff.Sum(r => r.Length))}";
ExportBtn.IsEnabled = _file != null && eff.Count > 0;
var n = _segments.Count;
if (StartLbl != null && _pendingA < 0 && _pendingB < 0)
{
StartLbl.Text = $"Início ({Letters(n).Split('→')[0]})"; EndLbl.Text = $"Fim ({Letters(n).Split('→')[1]})";
StartIcon.Foreground = EndIcon.Foreground = new SolidColorBrush(ColorOf(n));
}
}
private void RedrawTrack()
{
Track.Children.Clear(); ClipsBar.Children.Clear();
var w = Track.ActualWidth; var h = Track.ActualHeight;
if (w <= 0 || _dur <= 0) return;
double X(double t) => t / _dur * w;
// barra de cima: que clip é qual (marcadores com o nome)
if (_partInfos.Count > 1)
{
double t0 = 0;
for (var i = 0; i < _partInfos.Count; i++)
{
var (name, d) = _partInfos[i];
var shade = i % 2 == 0 ? Color.FromArgb(200, 42, 36, 80) : Color.FromArgb(200, 60, 50, 110);
var blk = new Border { Width = Math.Max(2, X(t0 + d) - X(t0) - 2), Height = 18, Background = new SolidColorBrush(shade), CornerRadius = new CornerRadius(4), Padding = new Thickness(6, 0, 6, 0), ClipToBounds = true,
Child = new TextBlock { Text = $"{i + 1} · {name}", FontSize = 10, Foreground = Brushes.White, VerticalAlignment = VerticalAlignment.Center, TextTrimming = TextTrimming.CharacterEllipsis } };
Canvas.SetLeft(blk, X(t0)); ClipsBar.Children.Add(blk);
if (i > 0)
{
var line = new Rectangle { Width = 2, Height = h, Fill = new SolidColorBrush(Color.FromArgb(160, 255, 255, 255)) };
Canvas.SetLeft(line, X(t0)); Track.Children.Add(line);
}
t0 += d;
}
}
var keep = ModeKeep.IsChecked == true;
// fundo: no modo "manter" o resto fica escuro; no modo "apagar" o resto fica verde claro
if (!keep && _segments.Count > 0)
{
var bg = new Rectangle { Width = w, Height = h, Fill = new SolidColorBrush(Color.FromArgb(70, 52, 211, 153)) };
Track.Children.Add(bg);
}
for (var i = 0; i < _segments.Count; i++)
{
var r = _segments[i]; var c = ColorOf(i);
var rect = new Rectangle { Width = Math.Max(2, X(r.End) - X(r.Start)), Height = h, Fill = new SolidColorBrush(Color.FromArgb(keep ? (byte)150 : (byte)200, c.R, c.G, c.B)) };
Canvas.SetLeft(rect, X(r.Start)); Track.Children.Add(rect);
var lbl = new TextBlock { Text = Letters(i), FontSize = 10, FontWeight = FontWeights.Bold, Foreground = Brushes.White };
Canvas.SetLeft(lbl, X(r.Start) + 3); Canvas.SetTop(lbl, 6); Track.Children.Add(lbl);
}
if (_pendingA >= 0)
{
var c = ColorOf(_segments.Count);
var m = new Rectangle { Width = 3, Height = h, Fill = new SolidColorBrush(c) };
Canvas.SetLeft(m, X(_pendingA)); Track.Children.Add(m);
var tb = new TextBlock { Text = Letters(_segments.Count).Split('→')[0] + " …", FontSize = 10, FontWeight = FontWeights.Bold, Foreground = new SolidColorBrush(c) };
Canvas.SetLeft(tb, X(_pendingA) + 5); Canvas.SetTop(tb, 6); Track.Children.Add(tb);
}
if (_pendingB >= 0)
{
var c = ColorOf(_segments.Count);
var m = new Rectangle { Width = 3, Height = h, Fill = new SolidColorBrush(c) };
Canvas.SetLeft(m, X(_pendingB)); Track.Children.Add(m);
var tb = new TextBlock { Text = "… " + Letters(_segments.Count).Split('→')[1], FontSize = 10, FontWeight = FontWeights.Bold, Foreground = new SolidColorBrush(c) };
Canvas.SetRight(tb, w - X(_pendingB) + 5); Canvas.SetTop(tb, 6); Track.Children.Add(tb);
}
var cur = new Rectangle { Width = 2, Height = h, Fill = Brushes.White };
Canvas.SetLeft(cur, X(Seek.Value)); Track.Children.Add(cur);
if (StripBox.Visibility == Visibility.Visible)
StripCursor.Margin = new Thickness(Math.Clamp(Seek.Value / _dur, 0, 1) * StripBox.ActualWidth, 0, 0, 0);
}
// --------------------------------------------------- cache de arrasto (progressiva)
// v1.78: sem proxy — a reprodução usa o original; o arrasto vem desta cache, que fica
// utilizável poucos segundos depois de abrir (no troço já gerado) e cresce em fundo.
private CancellationTokenSource? _proxyCts;
private string? _proxyFile; // (mantido a null — já não há proxy)
private ScrubCache? _scrub;
private async Task BuildProxyAsync(string path)
{
_proxyCts?.Cancel();
var cts = _proxyCts = new CancellationTokenSource();
_scrub?.Dispose(); _scrub = null;
if (_dur <= 0 || !FfmpegManager.IsReady) return;
if (!ScrubCache.KeysOnly && _parts.Count > 1 && _partInfos.Count == _parts.Count && _tempJoins.Contains(path))
{
try { await BuildJoinedAsync(path, _parts.ToList(), _partInfos.Select(p => p.dur).ToList(), cts.Token); }
catch (OperationCanceledException) { }
catch (Exception ex) { EditorPaths.LogCrash(ex); }
return;
}
ScrubCache? cache = null;
try
{
cache = ScrubCache.OpenOrBuild(path, ScrubCache.PathFor(path), _dur, cts.Token);
_scrub = cache;
var c = cache;
void Upd() => Dispatcher.BeginInvoke(() =>
{
if (_file != path || !ReferenceEquals(_scrub, c)) return;
if (c.Failed) { ExportText.Text = "arrasto instantâneo indisponível (fica o modo lento)"; return; }
if (c.Complete) { if (_proxyFile == null) ExportText.Text = ""; Status("arrasto instantâneo pronto para o clip todo"); return; }
if (c.Light) { ExportText.Text = ""; Status($"pronto ({c.KeyframeCount} keyframes)"); return; }
ExportText.Text = (c.KeyframesReady ? $"arrasto: keyframes prontos ({c.KeyframeCount}) · detalhe {c.Fraction * 100:0}%" : $"arrasto: a ler keyframes… · detalhe {c.Fraction * 100:0}%") + $" · {(c.Hw == "" ? "CPU" : c.Hw == "?" ? "…" : "GPU " + c.Hw)}";
});
c.Progress += Upd;
Upd();
}
catch (Exception ex) { EditorPaths.LogCrash(ex); }
// v1.81: proxy 720p/60 p/ reprodução (mesma qualidade da cache → troca invisível).
// Arranca depois da cache (para não competir CPU) e troca a fonte sem perder posição.
try
{
while (cache != null && !cache.Complete && !cache.Failed && !cache.Light && !cts.IsCancellationRequested) await Task.Delay(200, CancellationToken.None);
if (cts.IsCancellationRequested || _file != path) return;
var proxy = VideoEditor.ProxyPathFor(path);
if (!File.Exists(proxy))
{
if (cache == null || cache.Light || !cache.Complete) return; // v1.87: sem proxy em modo leve
if (!_hasNvenc) _hasNvenc = (await FfmpegManager.ListEncodersAsync()).Contains("h264_nvenc");
var prog = new Progress<double>(p => { if (_file == path) ExportText.Text = $"a preparar vídeo 720p… {p * 100:0}%"; });
var ok = await VideoEditor.BuildProxyAsync(path, proxy, _hasNvenc, prog, _dur, cts.Token, cache?.SegmentFiles);
if (!ok && cache?.SegmentFiles.Count > 0 && !cts.IsCancellationRequested) ok = await VideoEditor.BuildProxyAsync(path, proxy, _hasNvenc, prog, _dur, cts.Token);
if (_file == path) ExportText.Text = "";
if (!ok) return;
}
if (cts.IsCancellationRequested || _file != path) return;
if (_proxyFile == proxy) return; // v1.85: já abriu diretamente no proxy
var pos = Pos; var wasPlaying = _playing;
if (_playing) TogglePlay();
_pendingPos = pos; _pendingPlay = wasPlaying;
try { Player.Close(); Player.Source = new Uri(proxy); Player.Play(); Player.Pause(); }
catch (Exception ex) { EditorPaths.LogCrash(ex); _pendingPos = -1; return; }
_proxyFile = proxy;
Status("vídeo 720p pronto — reprodução e arrasto na mesma qualidade (exportação usa o original)");
}
catch (OperationCanceledException) { }
catch (Exception ex) { EditorPaths.LogCrash(ex); }
}
/// <summary>
/// v1.84: ficheiro JUNTO — cache de arrasto e proxy compostos a partir dos clips originais.
/// Cada clip é preparado 1 vez (sequencial, para não afogar o PC) e fica em cache; juntar
/// mais um só prepara o novo. Nada é recalculado sobre o ficheiro junto.
/// </summary>
private async Task BuildJoinedAsync(string path, List<string> parts, List<double> durs, CancellationToken ct)
{
var caches = new List<(ScrubCache cache, double offset)>();
double off = 0;
try
{
for (var i = 0; i < parts.Count; i++)
{
var part = parts[i]; var d = durs[i] > 0 ? durs[i] : (await VideoEditor.ProbeAsync(part))?.Duration ?? 0;
if (d <= 0) return;
var c = ScrubCache.OpenOrBuild(part, ScrubCache.PathFor(part), d, ct);
var idx = i;
void Upd() { if (_file == path) ExportText.Text = $"a preparar clip {idx + 1}/{parts.Count}… {c.Fraction * 100:0}%"; }
c.Progress += () => Dispatcher.BeginInvoke(Upd);
Upd();
while (!c.Complete && !c.Failed && !c.Light) { ct.ThrowIfCancellationRequested(); await Task.Delay(150, CancellationToken.None); }
if (c.Failed) { c.Dispose(); if (_file == path) ExportText.Text = "arrasto instantâneo indisponível (fica o modo lento)"; return; }
if (c.Light) { c.Dispose(); if (_file == path) ExportText.Text = ""; return; } // v1.87: modo leve — sem composição/proxy
caches.Add((c, off)); off += d;
}
ct.ThrowIfCancellationRequested();
var composed = ScrubCache.Compose(caches);
if (composed != null && _file == path) { _scrub = composed; ExportText.Text = ""; Status("arrasto instantâneo pronto para os clips todos"); }
}
finally { foreach (var (c, _) in caches) c.Dispose(); }
if (_file != path) return;
// proxy 720p/60 do junto = concat por cópia dos proxies de cada clip (feitos 1 vez)
var proxy = VideoEditor.ProxyPathFor(path);
if (!File.Exists(proxy))
{
if (!_hasNvenc) _hasNvenc = (await FfmpegManager.ListEncodersAsync()).Contains("h264_nvenc");
var partProxies = new List<string>();
for (var i = 0; i < parts.Count; i++)
{
var pp = VideoEditor.ProxyPathFor(parts[i]);
if (!File.Exists(pp))
{
var idx = i;
var prog = new Progress<double>(p => { if (_file == path) ExportText.Text = $"a preparar vídeo 720p do clip {idx + 1}/{parts.Count}… {p * 100:0}%"; });
var segs = i < caches.Count ? caches[i].cache.SegmentFiles : null;
var okp = await VideoEditor.BuildProxyAsync(parts[i], pp, _hasNvenc, prog, durs[i], ct, segs);
if (!okp && segs?.Count > 0 && !ct.IsCancellationRequested) okp = await VideoEditor.BuildProxyAsync(parts[i], pp, _hasNvenc, prog, durs[i], ct);
if (!okp) { if (_file == path) ExportText.Text = ""; return; }
}
partProxies.Add(pp);
}
if (_file == path) ExportText.Text = "a juntar vídeo 720p…";
var ok = await VideoEditor.ConcatCopyAsync(partProxies, proxy, ct);
if (_file == path) ExportText.Text = "";
if (!ok) return;
}
if (ct.IsCancellationRequested || _file != path) return;
var pos = Pos; var wasPlaying = _playing;
if (_playing) TogglePlay();
_pendingPos = pos; _pendingPlay = wasPlaying;
try { Player.Close(); Player.Source = new Uri(proxy); Player.Play(); Player.Pause(); }
catch (Exception ex) { EditorPaths.LogCrash(ex); _pendingPos = -1; return; }
_proxyFile = proxy;
Status("vídeo 720p pronto — reprodução e arrasto na mesma qualidade (exportação usa os originais)");
}
// ------------------------------------------------------------- filmstrip
// Uma imagem só (tile Nx1, 56 px de altura) gerada pelo ffmpeg em background;
// ~1 miniatura por 90 px de barra. Ficheiro novo cancela o anterior.
private CancellationTokenSource? _stripCts;
private async Task BuildStripAsync(string path)
{
_stripCts?.Cancel();
var cts = _stripCts = new CancellationTokenSource();
StripBox.Visibility = Visibility.Collapsed; Strip.Source = null;
if (_dur <= 0 || !FfmpegManager.IsReady) return;
var n = Math.Clamp((int)(Math.Max(600, Track.ActualWidth) / 90), 8, 40);
// v1.85: miniaturas a partir da cache de arrasto (JPEGs já no disco/memória) — zero ffmpeg.
// Espera até 6 s pelos keyframes; só cai no ffmpeg se a cache falhar ou não existir.
var sc = _scrub;
if (sc != null && ReferenceEquals(sc, _scrub))
{
var waited = 0;
while (!sc.Failed && !sc.Complete && !sc.KeyframesReady && waited < 6000 && !cts.IsCancellationRequested) { await Task.Delay(100, CancellationToken.None); waited += 100; }
if (cts.IsCancellationRequested || _file != path) return;
if (!sc.Failed && (sc.Complete || sc.KeyframesReady) && await TryStripFromCacheAsync(sc, n, 56, cts.Token)) return;
}
var png = System.IO.Path.Combine(EditorPaths.LocalDir, $"strip-{Guid.NewGuid():N}.png");
try
{
var ok = await VideoEditor.FilmstripAsync(path, _dur, n, 56, png, cts.Token);
if (!ok || cts.IsCancellationRequested || !File.Exists(png)) return;
var bmp = new System.Windows.Media.Imaging.BitmapImage();
bmp.BeginInit(); bmp.CacheOption = System.Windows.Media.Imaging.BitmapCacheOption.OnLoad;
bmp.UriSource = new Uri(png); bmp.EndInit(); bmp.Freeze();
Strip.Source = bmp; StripBox.Visibility = Visibility.Visible;
RedrawTrack();
}
catch (Exception ex) { EditorPaths.LogCrash(ex); }
finally { try { File.Delete(png); } catch { } }
}
private async Task<bool> TryStripFromCacheAsync(ScrubCache sc, int n, int h, CancellationToken ct)
{
try
{
var dur = _dur; var step = Math.Max(0.05, dur / n);
var frames = await Task.Run(() =>
{
var list = new System.Windows.Media.Imaging.BitmapSource?[n];
for (var i = 0; i < n; i++)
{
if (ct.IsCancellationRequested) return null;
var jpg = sc.Get(Math.Min(dur - 0.01, i * step + step / 2));
if (jpg == null) continue;
try
{
var b = new System.Windows.Media.Imaging.BitmapImage();
b.BeginInit(); b.CacheOption = System.Windows.Media.Imaging.BitmapCacheOption.OnLoad; b.DecodePixelHeight = h;
b.StreamSource = new MemoryStream(jpg); b.EndInit(); b.Freeze();
list[i] = b;
}
catch { }
}
return list;
}, ct);
if (frames == null || ct.IsCancellationRequested || frames.All(f => f == null)) return false;
var w = (int)Math.Round(h * 16.0 / 9);
var first = frames.First(f => f != null)!; if (first.PixelHeight > 0) w = (int)Math.Round((double)h * first.PixelWidth / first.PixelHeight);
var dv = new DrawingVisual();
using (var dc = dv.RenderOpen())
for (var i = 0; i < n; i++) if (frames[i] != null) dc.DrawImage(frames[i], new Rect(i * w, 0, w, h));
var rtb = new System.Windows.Media.Imaging.RenderTargetBitmap(w * n, h, 96, 96, PixelFormats.Pbgra32);
rtb.Render(dv); rtb.Freeze();
Strip.Source = rtb; StripBox.Visibility = Visibility.Visible;
RedrawTrack();
return true;
}
catch (Exception ex) { EditorPaths.LogCrash(ex); return false; }
}
// ---------------------------------------------------------------- export
private void Mode_Changed(object s, RoutedEventArgs e)
{
if (ModeHint == null) return;
var gif = (FmtCombo.SelectedItem as ComboBoxItem)?.Tag?.ToString() == "gif";
var precise = ModePrecise.IsChecked == true || gif;
ResCombo.IsEnabled = SpeedCombo.IsEnabled = QualCombo.IsEnabled = precise;
VolSlider.IsEnabled = precise && MuteCheck.IsChecked != true;
ModeHint.Text = gif ? "GIF: 15 fps, sem som, recodifica sempre." :
precise ? $"Preciso: corte exato ao frame, recodifica com {(_hasNvenc ? "NVENC" : "x264")}." :
"Rápido: sem perda de qualidade, corte ao keyframe (~2 s).";
}
private async void Export_Click(object s, RoutedEventArgs e)
{
var ranges = Effective();
if (_file == null || ranges.Count == 0) return;
if (_exportCts != null) { _exportCts.Cancel(); return; }
var fmt = (FmtCombo.SelectedItem as ComboBoxItem)?.Tag?.ToString() ?? "mp4";
var o = new VideoEditor.ExportOptions
{
Reencode = ModePrecise.IsChecked == true || fmt == "gif",
Container = fmt,
Height = int.TryParse((ResCombo.SelectedItem as ComboBoxItem)?.Tag?.ToString(), out var hh) && hh > 0 ? hh : null,
Mute = MuteCheck.IsChecked == true,
Volume = (float)(VolSlider.Value / 100),
UseNvenc = _hasNvenc,
Crf = int.TryParse((QualCombo.SelectedItem as ComboBoxItem)?.Tag?.ToString(), out var crf) ? crf : 14,
Speed = double.TryParse((SpeedCombo.SelectedItem as ComboBoxItem)?.Tag?.ToString(), System.Globalization.NumberStyles.Float, System.Globalization.CultureInfo.InvariantCulture, out var sp) ? sp : 1,
};
var dlg = new Microsoft.Win32.SaveFileDialog
{
InitialDirectory = EditorPaths.OutputDir,
FileName = (_parts.Count > 1 ? "Clips juntos " + DateTime.Now.ToString("yyyy-MM-dd HH-mm") : System.IO.Path.GetFileNameWithoutExtension(_file) + " (editado)") + "." + fmt,
Filter = fmt switch { "mkv" => "MKV|*.mkv", "gif" => "GIF|*.gif", _ => "MP4|*.mp4" },
};
if (dlg.ShowDialog() != true) return;
if (_playing) TogglePlay();
_exportCts = new CancellationTokenSource();
ExportBtn.Content = "Cancelar"; ExportBar.Visibility = Visibility.Visible; ExportBar.Value = 0; ExportText.Text = "a exportar…";
var prog = new Progress<double>(p => { ExportBar.Value = p; ExportText.Text = $"a exportar… {p * 100:0}%"; });
var err = await VideoEditor.ExportAsync(_file, ranges, o, dlg.FileName, prog, _ => { }, _exportCts.Token);
_exportCts = null;
ExportBtn.Content = "Exportar"; ExportBar.Visibility = Visibility.Collapsed;
ExportText.Text = err == null ? "Guardado: " + System.IO.Path.GetFileName(dlg.FileName) : "Falhou: " + err;
if (err == null) Status("exportado para " + dlg.FileName);
}
/// <summary>Fecha o clip no editor — o ficheiro não é tocado.</summary>
private void Delete_Click(object s, RoutedEventArgs e)
{
if (_file == null) return;
if (_playing) TogglePlay();
_proxyCts?.Cancel(); _stripCts?.Cancel(); _scrubGrabCts?.Cancel(); _exportCts?.Cancel();
_scrub?.Dispose(); _scrub = null; _proxyFile = null;
try { Player.Stop(); Player.Close(); Player.Source = null; } catch { }
foreach (var t in _tempJoins) { try { File.Delete(t); } catch { } }
_tempJoins.Clear();
_file = null; _info = null; _dur = 0; _segments = new(); _undo.Clear(); _pendingA = -1; _pendingB = -1; _parts.Clear(); _partInfos.Clear();
FileTitle.Text = "Sem ficheiro — abre um clip ou arrasta para aqui"; FileInfo.Text = "";
EmptyHint.Visibility = Visibility.Visible; ExportBtn.IsEnabled = false; DeleteBtn.IsEnabled = false;
StripBox.Visibility = Visibility.Collapsed; Strip.Source = null; ScrubImage.Visibility = Visibility.Collapsed;
Track.Children.Clear(); ClipsBar.Children.Clear(); RangesList.ItemsSource = null; RangesTitle.Text = "Troços marcados"; RangesTotal.Text = ""; ExportText.Text = "";
Seek.Value = 0; UpdateTime(0);
Status("clip fechado");
}
private async void Snapshot_Click(object s, RoutedEventArgs e)
{
if (_file == null) return;
var png = System.IO.Path.Combine(EditorPaths.OutputDir, $"Frame {DateTime.Now:yyyy-MM-dd HH-mm-ss}.png");
var ok = await VideoEditor.FrameToPngAsync(_file, Pos, png);
Status(ok ? "frame guardado: " + System.IO.Path.GetFileName(png) : "não deu para guardar o frame");
}
// ------------------------------------------------------------------ keys
private void Window_KeyDown(object s, KeyEventArgs e)
{
if (Keyboard.FocusedElement is TextBox) return;
switch (e.Key)
{
case Key.Space: UserTogglePlay(); break;
case Key.Left: Step(Keyboard.Modifiers == ModifierKeys.Shift ? -30 : -5); break;
case Key.Right: Step(Keyboard.Modifiers == ModifierKeys.Shift ? 30 : 5); break;
case Key.Home: SeekTo(0); break;
case Key.End: SeekTo(_dur); break;
case Key.A: SetA_Click(s, e); break;
case Key.B: SetB_Click(s, e); break;
case Key.Delete: RemoveLast_Click(s, e); break;
case Key.M: Mute_Click(s, e); break;
case Key.Z when Keyboard.Modifiers == ModifierKeys.Control: Undo_Click(s, e); break;
case Key.S when Keyboard.Modifiers == ModifierKeys.Control: if (ExportBtn.IsEnabled) Export_Click(s, e); break;
default: return;
}
e.Handled = true;
}
private void Status(string m) => StatusLine.Text = m;
}